![]() ![]() ![]() Challenging and fluid, this is a game that tests not only your reflexes but your ability to improvise under pressure. Scattered throughout the levels are vendors you can use to upgrade your equipment and abilities, but using the world and its traps as a weapon is the best path to success. The book is set in Egypt, and also Daevabad, the fictional land of the Daeva, Djinn and Shafit. The tale is heavily grounded in Middle Eastern folklore and includes Arabian nights influences (I’m not all that familiar with Arabian nights but that is the consensus). Levels are procedurally generated, traps are everywhere, and time is always short. Chakraborty is the first book in the Daevabad Trilogy. You also have a more conventional weapon that you use to hack your foes as well as a range of movement actions that let you sprint, jump, vault over walls and so on. ![]() The protagonist in City of Brass is armed with a whip, which you can use to stun or trip enemies, pick up objects, set off traps, and more. You need to rush through the levels before your time runs out, filling your pockets with loot and destroying or avoiding enemies. In this game, you take on the role of a daring thief trying to survive in an Arabian-styled fantasy city full of monsters. A digital code was provided to Screen Rant for purposes of review.Softonic review Explore an Arabian Nights world in City of BrassĬity of Brass is a first person action-adventure game with roguelike elements. More: Unexplored: Unlocked Edition Review - Chaotic & Charming Dungeon CrawlingĬity of Brass is out now on the Nintendo Switch. It’s worth picking up, but mostly for City of Brass fans who will endure a hampered version of the game for portability’s sake. ![]() On the PC, City of Brass is a tough but fair experience that draws inspiration from some of the best games in the genre, but the Switch port pulls the shortest straw. Fighting multiple enemies at once amplifies the myriad control issues, which compromises that tenuous roguelite seesaw of challenge which the game wants to wear proudly. Details like this imply it as a rushed adaptation to the Switch, whose other roguelites (like Dead Cells) frequently include a daily challenge option. Gone is the leaderboard or any online features, including daily challenges - strangely, a leaderboard option is technically presented in the menu, but only collects your own run history. As a port, City of Brass on the Switch is left wanting. ![]()
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